Computer Association of SIUE - Forums

CAOS Forums => Questions and Answers => Topic started by: Kit on 2006-12-26T21:02:03-06:00 (Tuesday)

Title: Nintendo DS Lite Development
Post by: Kit on 2006-12-26T21:02:03-06:00 (Tuesday)
I was wondering if anybody else knew anything about development for the NDS. I just got mine for Christmas and was hoping to be able to mess around with it and perhaps make my own games/apps.

Ideally, I'm hoping for something relatively cheap and easy to use. Something like the DS-X (http://www.ds-x.com/) perhaps (although not $125).

Any ideas?
Title: Re: Nintendo DS Lite Development
Post by: Kit on 2007-01-11T14:55:03-06:00 (Thursday)
Since no one else replied... I'll give all of you a little taste of what I've been up to. I eventually decided on an adapter with the most compatibility for development.

The hardware required is a Slot1 and Slot2 device. Another reason I chose this is because it does not void your warranty by using this (no need for flashing or altering your hardware).

(http://www.siue.edu/~cmenke/ds02.jpg)
The hardware required.

(http://www.siue.edu/~cmenke/ds01.jpg)
A little game I started to create in my free time: DSAquarium. It uses sprites and when you tap on the fish with the stylus it makes them blink their eyes.  :-D

I'll hopefully be able to have enough free time to work on it (although with senior project it's not looking good).

Thoughts anyone?
Title: Re: Nintendo DS Lite Development
Post by: Ross Mead on 2007-01-11T16:28:02-06:00 (Thursday)
Sweet!

I'd love to see how you did that... :-)
Title: Re: Nintendo DS Lite Development
Post by: Kit on 2007-01-11T22:06:05-06:00 (Thursday)
Basically, I use a Nintendo DS library in C++ and just transfer the file to my MicroSD card. Then I can boot up my DS using the hardware I got and then run my game. It's really very interesting and rewarding to see something you coded running on the DS.  :-D
Title: Re: Nintendo DS Lite Development
Post by: fopah on 2007-01-16T16:36:09-06:00 (Tuesday)
anybody play tetris ds? if so we need to post friend codes up in this hizzy
Title: Re: Nintendo DS Lite Development
Post by: Steve Bory on 2007-01-17T03:20:41-06:00 (Wednesday)
Awesome.  I've been looking to do this same thing, but never have been able to scrape up the extra cash.

A couple questions:
1) Have you had any problems with the battery draining faster using slot 1 & 2?  I've heard it cuts battery life in half.

2) Can you bring it to class so I can play with it? :)
Title: Re: Nintendo DS Lite Development
Post by: Kit on 2007-01-17T07:46:23-06:00 (Wednesday)
1. I've had no problems with decreased battery life.
2. I always have my DS with me.

P.S. I think it's totally worth it.